AI Insights · Timothy · April 2023
Top 5 Anime Games on iOS in Australia Q1 2023
Discover the performance of the top 5 anime games on iOS in Australia during Q1 2023, including trends in weekly downloads, revenue, and active users.
During the first quarter of 2023, the top 5 anime games on iOS in Australia showed varied performance trends across key metrics such as weekly downloads, revenue, and active users. Here’s a closer look at how each game fared, based on data from Sensor Tower.
DRAGON BALL LEGENDS had notable fluctuations in weekly revenue, starting from approximately $76K at the end of December and experiencing a significant decline to around $8.3K in early March. However, there was a resurgence, peaking at about $44K in mid-March before tapering off to $21K by the end of the quarter. Weekly downloads saw a gradual increase from 1.5K at the start of January to nearly 2K by the end of March. Active users showed a steady decline from 20.9K to 14.4K over the quarter.
ONE PIECE Bounty Rush exhibited a peak in weekly revenue of around $16.8K in late January, followed by a general downward trend, closing the quarter at approximately $3.6K. Weekly downloads were relatively stable, ranging from 531 to 1K, with a slight increase towards the end of March. Active users remained steady with minor fluctuations, ending the quarter at 5.3K.
Yu-Gi-Oh! Master Duel displayed a significant spike in weekly revenue mid-February at nearly $14.9K, but this dropped to about $4.4K by the end of March. Weekly downloads remained consistent, ranging from 519 to 806, with a peak in mid-February. Active users saw a small increase from 4.5K at the beginning of the quarter to 5.1K mid-February, before settling at 4.8K by the end of March.
DRAGON BALL Z DOKKAN BATTLE showed a high in weekly revenue at the start of the quarter, reaching around $88K, but this declined to about $7.3K by the end of March. Weekly downloads were on a downward trend, starting at 870 and ending at 215. Active users experienced a slight decline from 5.2K to 4.8K over the quarter.
MHA: The Strongest Hero had a relatively lower revenue, peaking at around $2K towards the end of March. Weekly downloads were stable, ranging between 243 and 442. Active users saw a decline from 1.1K at the beginning of the quarter to 832 by the end of March.
For more detailed insights and data on the performance of these top anime games, visit Sensor Tower.